Some 20 events are planned to explore the themes raised by Madison Opera’s production of Dead Man Walking on April 25 and April 27. There will be panel discussions on criminal justice and art exhibits as social commentary, along with film showings and opera previews at area libraries.
Opera buffs know that “high Baroque” opera is a different beast than the Puccini potboilers that attract casual operagoers. With its upcoming production of George Frideric Handel’s Julius Caesar, Milwaukee’s Florentine Opera will recreate the 1724 production with painful accuracy. Almost.
For aficionados of ballet, nothing is more evocative of its possibilities than narrative-free, abstract dance pieces like those showcased in the Milwaukee Ballet’s upcoming Spring Series.
The work of three guest choreographers is to be featured during the April 3–6 performance at Marcus Center for the Performing Arts’ Uihlein Hall. Two of the three half-hour works are world premieres.
The performances at Skylight Music Theater are aimed at audiences’ hearts and minds. When it comes to fundraisers, however, Skylight aims to hit donors in the stomach.
Seventeenth-century playwright Aphra Behn is not a household name, even among theatergoers.
Violinist Irene Sazar has ambitious goals. Through her San Francisco-based performance group Real Vocal String Quartet, she aims to engage a new generation of listeners and broaden their musical horizons.
Between productions of Florentine Opera’s Julius Caesar, by Georg Frideric Handel, Ensemble Musical Offering presents an all-Handel weekend on March 28–30. The Hallmarks of Handel concert is designed to give fans of the timeless German composer the chance to enjoy some of his best-loved chamber music.
The vastly accomplished cast of the Milwaukee Rep’s Ain’t Misbehavin’ sings, dances and acts. Among the five of them, they play piano, drums, bass, banjo-uke, violin, saxophone, trumpet and tuba. On opening night, they moved from task to task and location to location with nonchalant joy.
The video game industry is taking itself more seriously.
Besides the usual talk of polygons, virtual worlds and artificial intelligence at this week's Game Developers Conference in San Francisco, there are discussions led by game makers about such socially conscious topics as designing for gamers with disabilities, battling depression at game studios and tackling hate speech in online game communities.